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This game is my all time favourite, and I usually port it to every platform that I work with.
Since the Commodore 64 version could fit in less than 64Kb, I aimed to make it as small as possible.
This version contains all original intermissions and the latest edition includes every difficulty level, and even more user generated maps.
The original Windows port was made in the early 2000's using 320x240 screen mode that are no longer supported by today's monitors.
So, what else could I do? I made an updated version for DirectX 11, that will hopefully be good for an other decade.
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